Natural Ambience Sound Effects
Countryside Atmos 2 by HutchSFX | wav | 2:01
Genres: Sound Effects , Forest and Jungle
Description: Nature, Birds, Evening, UK Countryside, Song Birds, Distant Sheep, Pheasant, Woodland,
ELEMENTARY SCHOOL, INT by Soundideas | wav | 3:01
Genres: Sound Effects , Ambience Room
Description: Classroom Ambience, Kindergarten Children, Very Active Schools & Playgrounds
NEW YORK, CROWD by Soundideas | wav | 2:46
Genres: Sound Effects , City and Cities
Description: New York City: Street Crowd Ambience: Voices, Distant Traffic, City Rumble; City & Urban Ambiences, Traffic Ambiences
Ambience Nature Lake Shore Waves Production Element Imaging Element Accent Transition by blastwavefx | wav | 1:00
Genres: Sound Effects , Ambience Nature
Description: Ambience Nature Lake Shore Waves Production Element Imaging Element Accent Transition.
Suburban Atmos, Australia - Version 4 by zman | wav | 1:34
Genres: Sound Effects , Ambience Urban
Description: Suburban Sounds of Nighttime Australia with crickets, insects, distant traffic and light breeze (24bit, 48kHz)
NEW YORK CITY, PARK by Soundideas | wav | 3:00
Genres: Sound Effects , Ambience Urban
Description: New York City, Central Park: Pedestrians, Cyclists, Birds, Wind Through Trees, Distant Traffic And City Rumble
Ambience Traffic Distant by blastwavefx | wav | 2:01
Genres: Sound Effects , Ambience Urban
Description: Ambience Traffic Distant.
Ambience Forest Active Insects Birds Loop Nature by blastwavefx | wav | 2:25
Genres: Sound Effects , Ambience Nature
Description: Ambience Forest Active Insects Birds Loop Nature.
Ambience Movie Theater Projection Booth Film Projector Running Loop by blastwavefx | wav | 2:14
Genres: Sound Effects , Ambience Miscellaneous
Description: Ambience Movie Theater Projection Booth Film Projector Running Loop.
Battle Scene Wdistan PE249301 by hollywoodedge | wav | 1:57
Genres: Sound Effects , Ambience Miscellaneous
Description: Battle Scene with Distant Bugle And Drums; Begins With Very Distant Snare Drum Cadence And Bugle Call. Distant Commander Yells, ”fire” Followed By A Few Close Up Cannon Blasts. Command To Fire Is Given Again This Time Followed By An Extremely Intense Barra.
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