Adding Noise & Grain back into your VFX

by Garrett Fallin on May 10, 2016

Screen Shot 2015-11-20 at 1.50.48 PM

So you’ve just spent hours, days, possibly even weeks arduously creating a visual effect. It might be a CG animation, matter painting, or a simply cell phone screen – and you’re ready to comp that bad boy into your final scene. So you color correct, motion track, and everything else you think necessary. But wait. Something looks a bit off. It doesn’t quite gel with the rest of your scene. The solution? Add Noise and Grain!

Noise is an artifacting seen when shooting on video, whereas Grain is an artifacting seen when shooting on film. In either case, when you comp your VFX, you will want to be sure to add this artifacting back into your work in order for it to appear more naturally as a part of your scene. It may appear to be subtle, but the eye picks up on these things, even subconsciously, and as you perfect your craft, it’s a good habit to get into to add grain back into your VFX before exporting.

8 Bit TV Interference Background

I’m going to show you my technique for adding grain quickly. To my surprise, after working professionally in the field close to five years, I couldn’t find any samples of adding grain when I searched for this technique online. So, for sake of variety after my effect break down, I will supply some alternative methods I also found online that more or less achieve the same goal.

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For my technique I’m using After Effects CC. With your layer selected go to Effects > Noise & Grain > Add Grain

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This will bring up a set of tools and controls for you in the Effect Control Panel

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For my magic recipe, after changing the view mode to FINAL OUTPUT, I adjust the intensity down to .1 >, the size to .08 >, and the softness to 1.5

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From there you can tweak as needed. For most general purposes, that is all you will need to get the job done. As I zoom into my comp I can see there is a nice grain running in through the grays and blacks that help blend the whole image together nicely.

Screen Shot 2016-05-07 at 2.43.08 PM

Now, beyond the technique I just described, there are a few other methods out there. For instance, there are some basic grain overlays that you can download for FREE here that will allow you to simply add above your layer, change the blend mode to OVERLAY, and adjust the opacity to your taste. Here is a video giving you the steps as well:

Otherwise, another method within After Effects is Match Grain (versus Add Grain which is the method I use). In my opinion, Match Grain doesn’t work well with a heavily compressed image or video. But if you are working in RAW, then this might be the best method for you! Check out the tutorial here that breaks down the effortless process of using a Grain Card in your composite to create the end result you are looking for.

Finally, if you would like to read more into the science of why noise and grain looks and performs the way it does, you can check this article here.

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Morph Cut Transitions

by kesakalaonu on December 4, 2015

NLEs 410x292 Morph Cut Transitions

Jump cuts can be a pain to deal with when cutting interviews and other types of video projects. Sometimes your talent talks too long or you need to hide unnecessary motion. All conventional wisdom says the best way to hide a jump cut is to use a cutaway or b-roll. I wholeheartedly agree and use that wisdom quite often in my own work. However, there are times when those options don’t exist and you are left with jarring jump cuts that can distract or interrupt the piece. Thanks to technological advances in editing software, there are ways to hide a jump using a Morph Cut transition. I’m going to highlight how each of the three top NLEs on the market are able to do this.

Avid Media Composer Fluid Morph

The Fluid Morph effect predates any other morph cut transition that has been brought to the market lately. In this tutorial, GeniusDV master trainer Jon Lynn shows us how to use the Fluid Morph effect to hide jump cuts on an interview clip. First, he makes blade edits at certain points, and then adds the Fluid Morph effect. In the Effect Mode panel, he changes a few parameters and sets the duration to three frames long. After a quick render, you see that the Fluid Morph was able to hide the jump cut in the interview. From what I know about diehard users of Media Composer, this effect exists in many of their favorite effects bins.

Adobe Premiere Pro Morph Cut

Introduced back in April 2015, the new Premiere Pro Morph Cut transition works to hide jump cuts between edits. Located in the Dissolve category of Video Transitions section, this transition analyzes in the background and attempts to morph frames together to create a seamless transition from multiple frames. From personal experience, I’ve found this transition works best on interviews with static backgrounds and not a lot of motion from the talent. Otherwise, it can be a hot mess when applied. Overall, I see this transition getting better with time as Adobe engineers improve the code base.

Final Cut Pro X mMorph Cut

This recent release from MotionVFX brings Morph Cut transitions to the world of Final Cut Pro X. For just $59, you can salvage interviews from long pauses, stutters, and mistakes. The transition works fluidly to fill gaps and instantly smooth out shots. I haven’t had a chance to try it out myself, but based on the demos I’ve seen, this seems like a must-have for editors who do a lot of interview work. With all the innovation that FCPX has brought to the table, I was a bit surprised that it took this long to finally get this plugin. I’ve seen tutorials where it was possible to do this but it seemed rather tedious in execution. It’s good to see that FCPX has this ability.

From what you have seen here, the Morph Cut method of hiding a jump cut can work depending on the footage and the circumstances on which you use it. While not perfect by any means, it is a method that can be called upon to smooth out an interview or other type of video project. Try using the Morph Cut method on your next video project and see how it effects your final edit.

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FCPX Tips and Tricks Volume 2

by kesakalaonu on December 3, 2015

FCP X 10.2 300x300 FCPX Tips and Tricks Volume 2

One of the things I’ve enjoyed about learning the inner workings of Final Cut Pro X is how to work faster despite having a different editing paradigm. Getting used to the magnetic timeline was a struggle at first, but now I’ve become accustomed to it. I find myself trying to do things that are akin to the magnetic timeline that don’t exist in track based NLEs. However, I discovered new tips and tricks from users across the world that make my FCPX experience more enjoyable. I’m going to highlight a few tips that hopefully help you in your FCPX experience.

Connected Clip Tricks

In this episode of MacBreak Studio, the folks at Ripple Training show us how to deal with connected clips. As great as the magnetic timeline can be, dealing with connected clips can be cumbersome. Their first tip involves changing a connected clip to a different primary clip. Holding down the option key, Mark clicks on the bottom of the connected clip and changes the connect to a different clip in the primary storyline.

The next tip involves deleting a primary clip and leaving the connected clip in place, or creating a ripple edit. If you hold down the Shift key and press delete, the primary storyline clip will disappear and the connected clip will be placed above a gap clip. To get the ripple edit, hold down option + command+ delete to perform the delete selection shortcut.

The final tip involves slipping a clip in the primary storyline without moving the connected clip. Holding down the tilde key and pressing the T key, you can slip your primary clip while retaining the position of the connected clip in the secondary storyline. A bonus tip is offered which showcases how to have the override connections command in place until you turn them off. Holding down the tilde key and the command key, let go of the tilde key and the override command will be active until you press the command key again.

Overall, this collection of tips got me excited at how much faster I could move FCPX, and knowing how to navigate the tedious nature of the secondary storyline.

Fast Editing With Clip Skimmer

In another edition of MacBreak Studio, the folks at Ripple Training offer insight into using the clip skimmer to navigate the intricacies of the primary and secondary storylines. With clip skimming enabled and the main skimmer disabled, users can focus on clips solely in the primary or secondary storyline. Using the clip skimmer enabled and the main skimmer disabled, they are able to make targeted ripple edits in primary and secondary storylines without effecting the entire timeline. They also highlight how much easier it is to insert clips into the secondary storyline when the clip skimmer is enabled so that you can be a power user.

Starting Up FCPX

When you open FCPX from the dock or applications folder, it usually opens the last library or libraries you were working in. But what if you want to select which libraries FCPX opens upon startup? The folks at fcpx.at inform us that by holding down the option key at startup, you will be presented with a dialog box showing you all available libraries. Selecting one of the available libraries or using the Locate function to add another library will open that library in FCPX.

Another way to chose which library opens when you start FCPX is to use the inexpensive companion application, Library Manager. The application has the ability to create libraries from scratch and open libraries by themselves if you chose.

Overall, I’ve found these tips to be extremely helpful in getting much more knowledgeable about how FCPX functions. Learning these tips have given me a great appreciation for the application and has suppressed my frustrations I had when it first came out. Try these tips yourself and become the power user of FCPX that you want to be.

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Sci-FI VFX Tutorials

by kesakalaonu on December 2, 2015

Screen Shot 2015-11-20 at 1.50.48 PM

With the upcoming release of Star Wars the Force Awakens, and the premiere of the recent Star Trek films, there have been many visual effects that filmmakers have looked to replicate to bring to their productions. This can be anything from heads up displays, 3D spaceships, weapons, and much more. Looking at these effects as they are, it would be a daunting task to replicate them without prior knowledge. However, using a tool like After Effects can bring your imagination to life by watching the right tutorials. Below, I will highlight a few tutorials based on science fiction visual effects that you can bring to your video projects.

Lightsaber Tutorial

In this tutorial from VideoCoPilot, Andrew Kramer shows us how to use his lightsaber preset which he created using the beam effect along with other filters and expressions. This preset has all the functions you would need to create the perfect lightsaber effect without having to use a solid layer with a mask. This preset also reacts to composition motion blur to create realistic motion. Using an obscure layer as a matte, you can place the lightsaber beam behind your talent when their motion calls for it.

I recently used this preset on a set of commercials and it still holds up eight years after it was initially released. I found it easier to use and manage over a plugin like Saber Blade from Fan Film FX. You can download the preset here and use it on your next Star Wars fan film.

Transporter Tutorial

In this tutorial from SternFX and Red Giant TV, Eran Stern breaks down how to create this infamous Star Trek teleportation effect using Trapcode Particular. Using the path from a circle math, Eran creates a circular motion for the point light which influences the motion path for Particular. Next, he parents the light to a null object so that he can influence the motion even further. With Particular applied to a solid layer and the settings manipulated to emit a solid stream of particles, the transporter effect begins to take shape. Once he has the effect created with Particular, he precomposes it and duplicates it to manipulate other iterations. With a lens flare from Knoll Light Factory and a few animation keyframes, he completes the overall animation necessary to apply to it to his subject.

In a separate composition, he brings the transporter effect and talent to the forefront. Using warping filters and masks, he completes the effect with ease. What I like about this tutorial is the attention to detail that Eran brings to this effect. I’ve seen this effect achieved using particle images from Particle Illusion, which is passable to the common viewer, but this version of the effect really has the Hollywood finish to it. Although it is a dated tutorial, I find it still holds up after all these years.

Hologram Tutorial

This tutorial from PixelBump shows us how to create a Star Wars themed hologram using green screen compositing. He creates three compositions with his keyed talent and changes their colors accordingly using the Levels effect. With the addition of the wiggle expression to create jerky motion, he crafts the colorization needed to create the hologram along with the Venetian Blinds filter. With a combo of offset matte layers and glow filters, he is able to complete Star Wars-esque hologram.

This effect was achieved using native filters and techniques that exist inside of After Effects which makes it accessible to everyone. I recently had to do a hologram effect for a group of spots and I went the third party route using Holomatrix to create the effect. It is always useful to know how to create visual effects when you don’t have access to to third party tools.

These are just three science fiction effects-based tutorials you can use on your next video projects. Try these out and experiment to create something unique.

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FCPX to AE & Avid to AE

by kesakalaonu on October 1, 2015

FCPX-AE & Avid-AE

Very often in the editing process, we get to a point when we need to shift from cutting and assembling our edit, and into the stage of refining it with motion graphics, visual effects, or color grading. Most modern NLEs have the tools that can do such tasks, but depending on the complexity of these finishing techniques, you may need to turn to a program like After Effects. It’s no secret that After Effects is one of the industry standard compositing/motion graphics applications that professionals of all tiers use to complete a project. Getting timelines or footage from Premiere to After Effects is an easy task that can be accomplished in multiple ways. However, if you an editor who uses Final Cut Pro X or Avid Media Composer, getting your timelines into After Effects may be a bit of challenge. However, there are dedicated workflows and applications available for editors of those programs.

FCPX to AE (Automatic Duck XImport)

AD Blog Post1 410x230 FCPX to AE & Avid to AE

This new plugin from Wes Plate brings the functionality of bringing Final Cut Pro X timelines into After Effects. The original Automatic Duck plugin allowed users to send Final Cut Pro 7 & Avid Media Composer timelines to After Effects for polishing and other effects. The process works by creating an XML in Final Cut Pro X. From there, open up After Effects and navigate to Import>Automatic Duck Ximport AE. A dialogue menu will appear and you can navigate to the location of your XML file. Select your XML file, decide whether or not to modify settings, and hit Return. The translation will produce a folder and composition based on what you named your timeline in FCPX. Open the composition and you can see what transferred and what didn’t. This plugin will read third party plugins like Boris FX, Coremelt, and others. The ones that probably won’t carry over are any FCPX Motion template based plugins, like those from MotionVFX, Ripple Training, or Pixel Film Studios.

I personally haven’t had a project to test this plugin, but when I do, I plan on trying this workflow to see if it is another solution I can have in my arsenal.

Avid Media Composer to AE

In this video tutorial, post production guru Kevin P. McAuliffe shows us how to roundtrip Media Composer sequences to After Effects and back. First, he right clicks on his sequence in the project panel and selects Export. In the Export settings, he selects Options and chooses AAF along with AAF Edit Protocol. He also selects Include Video/Data Tracks, enables the Link option, and sends the AAF file to the desktop. Inside of After Effects, he goes to File>Import> Pro Import After Effects. In the dialog menu, he navigates to the AAF file and modifies the settings to accommodate his file. This allows for After Effects to create a composition that looks identical to how his timeline was cut. From there, he breaks down how to export from After Effects using the DNxHD codec. Once he exports it out, importing it back in Media Composer is a smooth process based on the DNxHD codec he used.

I’ve cut on Media Composer in the past, and from what I see here, this is a very similar process to getting FCP timelines to After Effects. The only difference is the name of the file intermediate you use to get your timelines from one place to another. Personally, I’ve never been a fan of how Avid has compositing situations and its continual lack of blend modes boggles my mind. However, this tip is handy for anyone who deals with Media Composer on a regular basis.

From what you can see here, getting your timelines from FCPX and Media Composer to After Effects is not as hard as it looks. Knowing how to use these methods can be beneficial for those situations when you need to hand off your timeline to a visual effects artist or animator. There are probably other methods than the two I highlighted here, so feel free to find those so you have a backup plan.

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AE Tips from UkraMedia

by kesakalaonu on September 29, 2015

photo 300x300 AE Tips from UkraMedia

Every so often, there will be people on Youtube who produce useful content which can help make you better at a particular task or application. If you know the places to look, or you happen to find a clip based on dumb luck, then you can gather great nuggets of information from professionals who take time out of their day to create great content. One particular Youtube author who has helped me become more proficient in using After Effects is Ukramedia. Known as Sergei to his friends, Ukramedia produces tutorials for After Effects and Cinema 4D which showcase ways to use said programs in ways you may not have thought before. His most recent tutorials involve shortcuts that AE users may not know of which can help you use the program more efficiently. I’m going to highlight shortcuts I learned from his three-part series. Hopefully, you can learn something new yourself.

20 Useful Tricks in After Effects You May Not Know About – Part 1

Align Tools

Using the alignment tools can save you time when you have multiple assets across the screen. Using the multiple alignment tools, you can use your mouse to put assets in place as you see fit. You can align your assets to the selection you have in your composition, or based on the dimensions of composition.

Scaling Multiple Keyframes (Alt + Click and drag)

With my keyframes selected, I can use the alt key and change the duration of my animation to be either shorter or longer. This is a much more efficient way to change your animation duration than having to move individual keyframes one by one.

22 Useful Tricks in After Effects You May Not Know About – Part 2

Center Anchor Point/Center in View

If you have ever dealt with text or shape layers, then you will know that anchor points on these layers shift depending on size or position not related to the Transform parameters. If you want to have your anchor point centered on these layers, hit Control+Alt+Home on a PC or Command+Option+Home on a Mac to center it. For positioning any layer in the center of the compositon, all you have to hit is Control+Home on a PC or Command+Home on a Mac to have it relocate to the center of the comp. I’ve found these shortcuts helpful when dealing with layer positioning and continue to use them regularly.

Default Render Setting

To change the default setting you see when you send a comp to the render queue, first send a composition to the queue. Control+click (command+click on a Mac) on the output module, and the next time you send a composition to the render queue it will have the last setting you used as its default setting.

Delete All Effects from Selected Layers

If you want to remove effects from your layers, you may be used to clicking on effects in the effect control panel and pressing the delete button. Well, you can actually remove them with the keyboard shortcut Control+Shift+E (Command+Shift+E) with the layer selected. This will remove all effects from your clip. If you only want one effect removed, then stick to the mouse click and delete method.

25 Useful Tricks in After Effects You May Not Know About – Part 3

Solo Properties/Hide Properties

If you have ever been in the situation where all the parameters are showing on your layer, it can be hard to read. What if you just want to focus on a few properties at once? Command click the properties you want and press SS on your keyboard to solo those properties. These selected properties will be visible until you click off of them. If you want to hide properties, all you have to do is hit Alt+Shift+click on the property to hide them. Knowing these shortcuts will clean up having to see multiple properties of layer when you don’t want to.

Save Frame as Photoshop Layer/Still

To save a frame of your composition as a Photoshop document or still image, park your playhead over the frame, go to Composition>Save Frame As>Photoshop Layers. This will bring the frame into the render queue and it will export as Photoshop document which you can modify to your liking. If you want something other than a Photoshop file, change the output module to a still codec and it will save it as a png or jpeg. In the past, when I needed to export a still image from After Effects, I would set my work area to one frame and export it like a normal comp. I’ve been using this method recently as it does not save a timecode to the title of the image.

Scroll Selected Layer To Top Of Timeline Panel

If you are ever in the situation where you are 50-100 layers deep into a composition, navigating the composition can be hard to deal with. If you want a particular layer to be at the top of the hirearchy, select it and press the X key. This will shift the layer to the top of the order until you navigate away from it.

Select and Deselect All Visible Keyframes

To select all the keyframes across multiple layers without using the mouse to select them, select the layers and hit Control+Alt+A (Command+Option+A on the Mac) to select all the keyframes. To deselect all your keyframes, select your layers and hit Control+Alt+Shift+A (Command+Option+Shift+A on the Mac). These shortcuts are very useful for when you need to select all your keyframes and a mouse select isn’t enough.

Sergei’s tips and tricks have reinvigorated how I look at After Effects and have also allowed me to dive in further into what it can do in a much broader viewpoint. I highly recommend you subscribe to his channel so that you can learn a few tips and tricks yourself.

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Greenscreen Compositing: Place Talent in Vehicles

by kesakalaonu on September 24, 2015

after effects cs51 300x296 Greenscreen Compositing: Place Talent in Vehicles

One of the benefits of using greenscreen is the ability to control the environment your talent is placed in. The amount of time, effort, and money it would cost to shoot in certain locations can be very expensive. Luckily, with a little pre-planning and a carefully executed shoot, greenscreen can put your talent wherever you need them to be. One of the unique places to put your talent is inside of a vehicle. The challenges in doing so are many. First, you have to remove the greenscreen through compositing filters. Then, you have to insert a background and any other elements to sell the composite as realistic. That’s easier said then done. With that being said, I will present some tutorials to help filmmakers place their talent inside of vehicles.

Inside of a Car

In this tutorial, filmmaker Lee Whitman shows us how to create a car driving shot using a greenscreen and native filters in After Effects. Using greenscreen for car shots is a common practice in Hollywood because of the difficulties of getting a good shoot of a car driving while focusing on the talent. In the tutorial, he has the greenscreen placed at the back end of the car so that he can key it out easily. From there, he masks out any additional set pieces that can interfere with the key. Using the bundled Keylight filter, he removes the greenscreen background which now allows him to place anything he wants in the background.

Now that he has his talent keyed, he can insert any background he wants. To help sell this composite, he uses some driving footage he captured from the perspective of the backseat, as well as some footage from the roof of his car. Using corner pin effects, the Levels filter, and blurs, he is able to create a convincing effect of his talent driving the car. When it comes to putting a talent in a vehicle, you have to think about the smallest details to make it believable, or your audience will be taken out of the moment.

If you have trouble shooting driving plates for your talent, look no further than the collection of plates from Artbeats. This collection features every perspective you need to make your talent look like they are driving down the road.

Inside of a Plane

In this tutorial, After Effects guru Andrew Kramer shows us how to create a believable tracking shot of two passengers inside of an airplane. First, he uses masking to isolate the talent from the tracking markers he has in place. Using a third party plugin from the Foundry, he tracks his points in 3D space and attaches a null object to them to use for tracking data. From there, he removes the greenscreen as well as the tracking markers to finish isolating his talent. Using high resolution images for his backgrounds, he constructs the inside of a plane which tracks to an outside shot of the plane’s wing and engine in 3D space. Adding elements like his free particle collection and his visual effects collection of Action Essentials, he goes further in making the composite believable.

This level of attention to detail is necessary when creating a shot where the camera moves. A simple key and background replacement for your greenscreen talent would not make this composite believable. Going the extra mile for even the smallest details has a big payoff in the end.

Inside of a Helicopter

On a recent project I worked on, I had to place my talent inside of a helicopter using greenscreen and some props to give the illusion he was flying it. This would have been a challenge had I not done some testing prior to the shoot and followed these steps accordingly:

Step 1: Key out your talent and insert any additional assets

Screen Shot 2015-09-18 at 10.03.12 AM

I first isolated my talent and the empty chair using masks and Keylight as you can see below. I duplicated my footage twice to make color changes to my empty chair and the talent so I can integrate them appropriately.

Screen Shot 2015-09-18 at 10.03.44 AM

From there, I added some stock images of passenger seats and placed them behind my talent. What I’m trying to accomplish with this composite is that this helicopter can carry multiple passengers.

Screen Shot 2015-09-18 at 10.04.13 AM

Step 2: Key out greenscreen helicopter and motion track

Screen Shot 2015-09-18 at 10.06.02 AM

Next, I used this 3D helicopter overlay. The background was blue and the windows were green. To properly key this, I needed two instances of Keylight with one focusing on the green and the other on the blue.

Screen Shot 2015-09-18 at 10.06.14 AM

Since I keyed out the windows, I needed to created the appearance of tinted windows. Using a solid layer and the track matte function, I created the windows. Using the Gradient Ramp filter, I used opacity and the Screen blend mode to fade it down. The last thing I did was created a null object and tracked the motion of the helicopter. I believed this was necessary so that my talent could match the movement of the helicopter, otherwise it would not look as believable.

Step 3: Combine your talent with vehicle asset

Screen Shot 2015-09-18 at 10.06.50 AM

In a new composition, I brought the composition of the helicopter and my talent with seats together. I parented the null object with the helicopter tracking data to my talent.

Screen Shot 2015-09-18 at 10.07.33 AM

Using solid layers and additional motion graphic elements, I created the back of the helicopter area so that it finished the illusion. I put it all together to finish the helicopter composite, and all that was left was to pair it with a background.

Step 4: Gather background asset and modify where needed

Screen Shot 2015-09-18 at 11.36.34 AM

Using a DJI Phantom 3 Professional drone, I flew around at high altitudes back and forth as well as up and down. Capturing the footage at 4K, this would give me the flexibility to scale in or out for my composite. After bringing it into After Effects, I treated the color levels with Colorista 3, and used an adjustment layer to add a slight blur.

Step 5: Finish the effect with background and talent

Screen Shot 2015-09-18 at 11.29.39 AM

Once I paired my helicopter composite together with the drone footage, I was close to finishing this visual effect. One of the few things that can cheapen something shot on greenscreen is edge lighting and color matching. Using filters from Key Correct Pro, I applied the Light Wrap and Color Matcher filters to blend my talent together with the background. With all of these steps combined I came to the result in the video below.

Placing your talent inside of a vehicle can be a very detail oriented composite, but when done right, you can make convincing composites that wouldn’t make the audience think twice. Next time you have a shoot where you have to place your talent inside of vehicle, consider using greenscreen to do it.

Sound Effects

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After Effects Add-Ons

by kesakalaonu on September 23, 2015

after effects cs51 300x296 After Effects Add Ons

Being one of the longest industry standard post production applications in the world, you would think After Effects would have every function to make your life as an artist easier. With the ability to create vector shapes, rotoscope, track in 2D/3D, and more, it is a pretty comprehensive application. However, on its own it can only do so much. That is why there is a community of developers who have created add-ons for After Effects to make the user experience more bearable than before. These add-ons can make animating multiple layers more efficient, the creation of a folder structure at the project, and other features. I’m going to highlight three of these add-ons.

Mister Horse Previewer

 

web Previewer top image v2 410x207 After Effects Add Ons

This After Effects plugin is something that should have been in the program from the get go. With this plugin, you can view imported footage, images, and music in a separate panel and see the first frame of compositions. I can’t count how many times I wish I could quickly preview an asset without having to go through much hassle. Ever since I purchased this plugin, I feel more at ease when importing assets into After Effects knowing I can see them on their own without having to open the layer panel view them. You can purchase this plugin for $21 at Videohive.

True Comp Duplicator

 

truecompduplicator lg 410x164 After Effects Add Ons

This is a script I’ve been using for the last two years and it has been an invaluable asset to my workflow. If you are a heavy After Effects user, you will know how much of a pain it can be to create duplicates of a composition which contain multiple precompositions. It’s not as simple as duplicating it from the project panel, unfortunately. What this script does is create a complete duplicate of a comp hierarchy, including sub-comps.  If a comp is used multiple times, the comp only gets duplicated once and all remaining references point to the first duplicate.  If the comps are arranged in a special folder hierarchy in the project panel, that folder hierarchy is preserved or duplicated (depending on user preference) for the duplicated comps.

Based on the tutorial provided by Lloyd Alvarez, this script is very in-depth and can is definitely a timesaver. The best part is that you can pay your own price to get this plugin.

Text Box Script

TextBox preview 300x300 After Effects Add Ons

This free script from Motion Boutique creates a rectangular box around a text layer. A modern look for infographics and other motion graphics involves text being inside of a box. This script helps speed up the process of creating shape layers around the length of your text. I’ve used this script on a few projects myself and it has been a blessing to use. All I have to do is create my separate text layers, plug in my parameters for the script, and voila! I have a text box graphic. Grab this script now and see where it fits in your workflow.

Sound Effects

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Nodes 2 from Yanobox

by kesakalaonu on August 4, 2015

Nodes 2 Packshot + Hosts 300x168 Nodes 2 from Yanobox

Avengers. Ender’s Game. Iron Man 3. Rise of the Planet of the Apes. These are just a few films that have had the opportunity to utilize the plugin known as Nodes. With the release of Nodes 2, Yanobox has upped the ante with what this plugin can do. This motion graphic tool can import 3D models, interact with the After Effects camera, link text and images to individual nodes, and so much more. The best part is it supports the most popular editing and compositing programs on the market including: After Effects, Motion, Final Cut Pro X, and Premiere Pro. If you don’t believe how awesome and intricate this plugin is, take a look at this demo below:

I’ve had a chance to try out Nodes 2 myself and I was extremely impressed with how quickly I was able to pick it up. Here are a few quick examples of what I was able to create on my own, which to my surprise, rendered very quickly on my iMac. On top of that, I like that I can create certain animations with ease compared to plugins like Trapcode Form or Particular.

Overall, Nodes 2 is an incredible plugin that needs to be experienced firsthand to admire its depth. With this plugin, I am able to create breathtaking and stylized motion graphics that would require multiple plugins and tinkering to achieve the look Nodes can create effortlessly. I’ve always been a fan of the Yanobox plugins, and this Nodes sequel more than lives up to its predecessor. I like how the controls are easy to experiment with, as well as the presets. The presets provide a great starting point and can be manipulated at will. The fine folks of Noise Industries have provided very detailed tutorials for your favorite software application, which you can check out here:

If you are looking for a plugin that imports stunning 3D models, build networks of node structures, and allows you to create an limitless amount of text and image connections, then look no further than Yanobox Nodes 2. At the price of $299, it’s a no brainer purchase that will save you hours of work and allow you to explore more creative depths than you can imagine.

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Best Drones for Filmmaking

by kesakalaonu on July 31, 2015

quadcopter 512 300x300 Best Drones for Filmmaking

 

In this new era of filmmaking, getting complex shots has become much easier thanks to technological advances made by vendors across the world. It’s more affordable to get a rising shot thanks to jibs and cranes that are accessible to even the most low budget filmmakers. Getting stabilized shots are easier now thanks to amount of rigs available. Aerial shots have now become cheaper due to the influx of drones available on the market. I want to highlight some drones you may want to consider adding to your filmmaking kit so that you can increase your production value.

DJI Phantom 3 Advanced/Professional $1,3000

Phantom 3 3 e1428477888137 1940x1089 300x168 Best Drones for Filmmaking

This aerial drone is a new release from DJI and can capture great high quality footage from great distances. What makes this drone so popular is the following:

  • 3 Axis Gimbal camera which shoots HD (for the Advanced model) or 4K (for the Professional model)
  • Captures photographs at 12 megapixels
  • Live HD camera view via smartphone or tablet attached to the remote controller through the DJI app
  • Vision positioning through visual and ultrasonic sensors
  • Intelligent Battery with battery level indicator
  • Worry-free AutoPilot

As an owner of the DJI Phantom 3 Pro, I can attest to the incredible media captured with this camera. Within three days of learning to fly this drone, I was capturing great aerial shots that I would have had to pay a helicopter pilot to capture. With a $1,300 price tag, it is a steal for what you get from this drone. I would personally recommend this model for any prosumer or high end shooter who needs to capture aerial shots of client locations.

 

DJI Inspire 1 $3,399

 

inspire 1 20141105 0751 300x198 Best Drones for Filmmaking

The DJI Inspire 1 is the more advanced and expensive model of the Phantom models offered. This drone is designed with strong carbon fiber arms and gives the user a full 360 unrestricted view when in flight. The Inspire features:

  • 3 axis gimbal 4K camera which shoots up to 30 fps, or 1080p up to 60 fps and takes photos at 12 MP
  • Optional dual remote control function
  • Powerful propulsion system
  • HD wireless video transmission
  • Vision Position system
  • Intelligent Power Management system

If I had the expenses, I would have considered investing in this. I would definitely say that this model is meant for high end, big budget filmmakers that have the funds to afford it.

3DR Solo Quadcopter $999.95

 

266 300x169 Best Drones for Filmmaking

The 3DR Solo is an all-in-one personal drone with a great ease of use and powerful new features. Within these powerful features are the following:

  • Computer assisted cinematography through the Solo app
  • Attach a GoPro to gimbal harness and stream HD video from your GoPro to your iOS or Android mobile device, at ranges of up to half a mile.
  • Easy to use aerial photography controller
  • Powerful smart battery which displays remaining time
  • Up to 20 minutes of flight time with GoPro attached

I haven’t had the opportunity to try this drone, but based on the preview video above and the feature list, it has a lot to offer. With the ability to mount a GoPro, you know what type of quality you are getting. With a price tag of $1,000, you are getting an advanced video production tool that will give see a greater return.

Overall, these three drone models are great if you want to add aerial videography to your business and skill set. I’ve only began my journey into aerial photography, but already I feel that it has added much value to my current projects. I look forward to seeing what I can do next.

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Luca Visual FX Backgrounds & Overlays

by kesakalaonu on July 30, 2015

Screen Shot 2015-06-29 at 10.29.30 PM

The team at Luca Visual FX has brought another product to the market which will benefit professionals across Mac and PC platforms. It is the incredible and extraordinary Backgrounds & Overlays. This product is an extremely versatile collection of 100 HD clips which are an indispensable addition to any editor’s library.

It is compatible with the following software:

  • Final Cut Pro 7/X
  • Adobe Premiere Pro
  • Adobe After Effects
  • Apple Motion
  • Avid Media Composer
  • DaVinci Resolve
  • HitFilm
  • Sony Vegas

I had a chance to test drive this new product.

What are Backgrounds & Overlays?

519440859 1280x720 410x230 Luca Visual FX Backgrounds & Overlays

It is a vast collection of 100 Full HD dynamic motion graphic clips designed to be used as backgrounds and/or overlays for a variety of projects. You can use them in promos, VJing, music videos, sports, news, corporate, and much more. On the dedicated web page at the Luca Visual FX site, you can preview the entire collection and see what each background has to offer.

What are some of the best ways to customize these clips?

Editors can use blend modes from their host programs, change the speed rate, scale, crop, position, or add any third party filter or built in effects to customize these clips. Also, stacking several instances of Backgrounds & Overlays allows the creation of complex and beautiful effects by simply using blend modes. Use effects such as blurring and distorting to maximize your customization. In this clip, I created some examples to showcase how far you can push these clips.

To see how these clips can be manipulated and integrated into your projects, take a look at this tutorial where I show you how to use them with footage and text:

Is it possible to get the Backgrounds & Overlays in a different format?

backgrounds and overlays examples 410x150 Luca Visual FX Backgrounds & Overlays

All files are delivered as .mov files, so as long as the user has Quicktime installed everything should work correctly. If you need further assistance, you can contact customer support here.

Can you list some scenarios where these clips work best in?

Overlay #3 (0;00;00;00)

As mentioned above, they can be used for a variety of video projects. Here is a list of effects that I’ve done which you can try out yourself:

  • Video inside of text or shapes effect
  • Text backgrounds
  • Feathered shape overlays
  • Heads up displays
  • Frames and borders
  • Picture and picture background
  • Lower thirds
  • 2D & 3D animation inserts
  • And many more effects

Overall, I believe that Backgrounds & Overlays will be a product that users will turn to when they need to amp up their productions. With the dynamic range of motion graphics, and the fully customizable options that are available, the sky is the limit with creative opportunities. I strongly recommend that you download some of the demo watermarked clips and see what you’ve been missing. They are now available for download on the web page.

The launch price of Backgrounds & Overlays is $49.  Don’t miss out on this versatile product line.

For readers of this article, LVFX is offering a 10% off coupon when you make a purchase using this coupon code: BO2015S

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What is HitFilm?

by kesakalaonu on July 16, 2015

61mzGFZhA+L. SX342  300x300 What is HitFilm?

With all the editing and compositing programs available for filmmakers on Mac and PC, it can be hard to decide which program suits your workflow. The general understanding of post production is that editing should be handled in one program, where visual effects and motion graphics are handled in another. Programs that utilize this workflow are Premiere Pro/After Effects and Final Cut Pro X/Motion. With Avid Media Composer, professionals cut in the program but usually go to programs like After Effects, Fusion, Nuke, or Motion for graphics work. However, there are programs that have the best of both worlds all in one package. Autodesk Smoke has both editing and node based compositing capabilities. Another program is HitFilm Pro. I want to discuss HitFilm Pro, and why you should consider using it if you want an affordable all-in-one post production software.

What is HitFilm Pro?

HitFilm Pro is an all-in-one editing and compositing program. Designed to handle projects on the small scale to big budget, HitFilm can withstand it all. Bundled with over 180 effects, and the ability to switch between editing and effects smoothly, this program can do some amazing things whether it is in 2D or 3D. Need to motion track titles to a moving object? HitFilm can do it. Need to make your talent look like they are flying through the clouds? HitFilm can do that. This piece of software is pretty comprehensive and is only limited by what you want to create.

What is the general workflow when using it?

First time users can take different approaches to post production when they use this software. Gone are the days of switching between apps to do essential parts of the post production pipeline. Now, you have the choice between doing compositing or editing. In the second video above, Axel Wilkinson shows us a general overview of the HitFilm interface and how users can get up to speed crafting their videos in no time. Switching between the editing tab to the composite tab is something we could only dream of in the past. That reality is here with HitFilm Pro.

What effects can I create in it?

Like I said before, what you create in HitFilm Pro is limited to your imagination. Below is a list of effects and compositing capabilities it possesses:

  • Chroma Keying
  • Live 3D Model Rendering
  • 3D Particle Engine
  • Mocha 4.0 for planar tracking
  • Fire, lightning, and weapon based effects
  • 3D camera projection
  • Color correction/grading

Essentially, it possesses the capabilities of the popular NLEs and compositing programs on the market. Many web-based filmmakers have used created effects with this program, which include Corridor Digital, Film Riot and Freddie W. The effects I’ve seen created by users of this program would blow away even the most capable pros.

Why should I buy it?

There are many programs you could be using to complete your post production work. Many of which are trusted to get the job done by seasoned professionals. However, just because one workflow is trusted and most used does not mean it’s the only one that matters. Using HitFilm Pro will give you the ability to have the best of two disciplines in one program. No need to farm your visual effects out to a separate application. You can do it all in the application by tabbing over. With HitFilm Pro, you finally get the program that let’s you be all things post production without much hassle. When you have the options that this robust program offers, it’s a no brainer.

Overall, the team at HitFilm have created a comprehensive and robust application that can tackle even the most daunting of projects while making it affordable to every filmmaker. Download HitFilm Express 3 for free or purchase the pro version for $299.

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Motion 5 Tutorials

by kesakalaonu on July 15, 2015

icon256 Motion 5 Tutorials

Since its creation in 2004, Apple Motion has been an application that has evolved quite nicely, despite the fierce competition it faces from other apps like After Effects and Nuke. In its current iteration, Motion provides the plugin architecture for Final Cut Pro X, which means that all FCPX effects are actually Motion templates. With that advantage, users can create just about anything with Motion. Below are a few tutorials where Motion users illustrate how versatile the application is for their workflows.

Creating a Transition for FCPX

This tutorial highlights one of the core features of Motion, which is the ability to create custom transitions. Gone are the days of having to stack layers and utilizing keyframes. With a decent understanding of the Motion interface and its functions, users can create unique transitions to suit their video projects. In this particular example, the author shows users how to create a ripple flash transition from start to finish. When I discovered that you can create transitions and other effects in Motion, I decided to give Motion another try after years of being an After Effects user. I found this tutorial useful because even at the basic level, you can get an understanding of how far you can go with the creation of custom effects.

Animating a Photoshop File

There will be situations where your client wants to create a spot and you have no b-roll. Even worse, you have very minimal images to work with. However, they provide you with a layered, high resolution Photoshop file which you can animate and turn into a motion graphic with a little imagination. In this tutorial, Telemundo editor Brett Gentry shows us how he was able to take a client graphic and turn it into a 30-second spot using a combo of Motion and Photoshop. Utilizing markers, keyframes, and behaviors, he takes what I call a simple “Ken Burns effect” and makes an entertaining spot for an event. I will be first to admit that the Motion interface can be daunting at first glance, but watching how others work in it so efficiently inspires me to learn more.

Creating a Auto Green Screen Keyer with Background

There are projects you receive where the talent was shot on a green screen, and you need to key them out and insert the same background. If this is no more than five people, no big deal. However, if it is multiple talents and it needs to look like they were all keyed and composited the same way, it can become tedious. In the tutorial above, Brett shows us another way he uses Motion to create an auto keyer effect, which will allow him to key not only his talent, but insert/manipulate the background he wants behind them. This is convenient when you need to cut multiple spots or short form videos and time is not on your side. This effect is also a viable solution for the scenario I mentioned above with multiple talents. If you publish enough parameters and include the necessary assets, you can save a lot of time by creating an auto keyer effect in Motion.

Text Behind Glass Effect

I’ve highlighted the effects you can create in Motion for workflow tasks like titles, transitions, and effects, but it is always interesting to see how far one can push Motion to create things you would only expect in After Effects. This tutorial above is a prime example of something I wasn’t sure Motion could create. Editor/plugin author Simon Ubsdell takes a concept that originated in After Effects and creates it from scratch in Motion. Using textures, text layers, blend modes, filters, and behaviors, Simon creates this effect which can be used for promos, documentaries, or identifiers. I have to give kudos for the content that Simon has produced as of late. I’ve always believed the reason Motion wasn’t as popular as After Effects was because of the vast community and gurus that are out there. Seeing a dedicated user showcase Motion capabilities peeks my interest to add this tool to my skill set.

Overall, Motion has matured into a intricate and versatile tool that editors should take the time to learn. The market tends to favor the After Effects user, but every now and then there are jobs for people with Motion knowledge. Knowing this tool can benefit you in the long run.

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Film Impact Transitions Pack 3

by kesakalaonu on July 15, 2015

Premiere Pro CS6

The creators at Film Impact have released a new pack of ten dynamic transitions for Premiere Pro just in time for the 2015 release. These transitions bring with it 3D movement, glows, glitches, flares, mattes, and much more. I’ve been using Film Impact transitions since their inception, and have all three packs in my collection. These transitions add that extra piece of pizzazz without being over the top. I had a chance to play around with these new transitions and see their capabilities. The four transitions below are some of my favorites.

Impact Solarize

Impact Solarize is a transition which takes the incoming and outgoing clip, blends them with a tinted invert and glow effect, then dissolves between them. In the Effect Controls, you can control a variety of parameters such as the glow, width, RGB values, contrast, and dissolve length. I’ve used this transition on recent video projects and it really flowed with the presentation and feel I was trying to establish. Overall, I like that I can change the colors and impact of the glow to get a unique look of my own, or I can use the default setting as is.

Impact Wave

Impact Wave is a transition that makes a wave like motion between your incoming and outgoing clip. I like to think of this transition as a combination of a zoom blur and a cross dissolve. With this transition, you can control the angle, motion blur, amplitude, colorization, and length. I haven’t seen anything like this from other vendors offering third party transitions. It’s very smooth and straight to the point. I highly recommend using it.

Impact 3D Roll

Impact 3D Roll is a transition that rolls your incoming and outgoing clip into a cylinder like motion. You can choose to roll it from a 45 degree angle, horizontally, or vertically. With motion blur properties available, users can choose whether or not they have it enabled, and how much of it they want. Users can also choose between the number of rolls, which ranges from one to three. The amplitude parameter controls the appearance of the roll, which means that a positive value yields the inside of a cylinder look while a negative value will give it a bulgy look. What I like about this transition is how versatile it can be, as well as it’s possible configurations. I’ve used this a lot on entertainment pieces and it definitely enhances the production value.

Impact Flare

Impact Flare is a lens flare transition that moves across the screen while dissolving from the outgoing clip to the incoming. Users have the ability to control a variety of parameters including the color, start/end points, shape, fog, and halo. While I’m a fan of this transition for its dynamic movement and ease of use, it would be even better to have some visual options of the parameters, like fog and halo. Overall, I’ve tried other flare transitions before, and this one renders more quickly and is great for a quick flare transition without a lot of fuss. This transition will be frequently used on some upcoming projects.

Film Impact Transition Pack 3 is a must have if you are a Premiere Pro user. In the time since these transitions have been available, I’ve seen great projects cut with this new pack, and you will have more creative options than before. Pick up this pack for $89, or all three packs for $179.

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Understanding the Roto Node in NUKE 9

by Garrett Fallin on June 19, 2015

NukeLogo6 300x300 Understanding the Roto Node in NUKE 9

The Foundry’s NUKE is at the forefront for leading compositing programs in visual effects for television and film. Great news for those of you who want to learn NUKE and be ready for professional studio work. There is a FREE, non-commercial version to download. Once installed, you are ready to take on this tutorial and learn the functions of the roto node in a node based compositing program.

PLEASE NOTE* I have covered the topic of rotoscoping in basic and advanced tutorials previously in other compositing programs – Adobe After Effects & Silhouette FX. This tutorial is for those coming in with the knowledge of what rotoscoping is, but need or want to learn the interface of NUKE, since it is a node based compositing program. If you want to learn more of what rotoscoping is, please refer to my older lessons where I spend more time explaining the concept of rotoscoping.

I will break this tutorial down into three parts:

–       Adding the Roto Node

–       Shapes and Splines

–       Keyframing Shapes Over Time

ADDING THE ROTO NODE

Go to the DRAW NODES on the left hand side node bar > CLICK > and select ROTO. In your Node Graph, a roto node will appear. Simply hook up the viewer to the roto node in order to proceed.

Screen Shot 2015-06-12 at 1.07.48 PM

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For those of you who are used to stacking layers in other compositing programs, such as After Effects, this might take some getting used to. Though the concepts remain the same, with node tree you are essentially mind mapping your ideas that are connected. I will go into more detail on Node Trees in another lesson.

SHAPES AND SPLINES

In your viewer, you can CLICK and create an anchor point. Continue to click around and you will start creating a shape. You can close the shape by either clicking back onto the first anchor point you created, or by simply hitting the ENTER key at any time.

Screen Shot 2015-06-12 at 1.14.49 PM

With the roto node active, on the left side of your viewer you will see your curves selections. The most commonly used are Bezier and B spline, but feel free to experiment with them all.

Screen Shot 2015-06-12 at 1.12.05 PM

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Above the curves selection you will find your selection tools. These will control how and what you select of your splines in the viewer. For example, SELECT POINTS will allow you to select anchor points without selecting the splines themselves. Again, I encourage you to explore and tinker with all the tools to become familiar.

Screen Shot 2015-06-13 at 1.28.13 AM

In your properties window to the right, you will notice a list of shapes you have drawn in your viewer which will help you keep organized and remember which spline was used. Additionally, next to the shape name you have the EYE ICON which turns the shapes visibility on or off. Next to that is the LOCK ICON, allowing you to lock individuals shapes. That way they cannot receive or remove any keyframe data that has been established to that point. Next to that is the COLOR ICON which allows you to double click and choose a new color for that shape. The rest we will explore in a later lesson.

 Screen Shot 2015-06-13 at 1.21.48 AM

KEYFRAMING SHAPES OVER TIME

Now let’s take a look at how we can start to animate these shapes across a timeline. By default the AUTO KEY feature is enabled. This is the skeleton key icon you see in the upper left hand corner near your selection tools.

Screen Shot 2015-06-16 at 6.27.09 PM

With this feature enabled, you can look at your frame on the timeline and see there is already a blue keyframe placed there.

Screen Shot 2015-06-16 at 6.28.41 PM

You can take your mouse and move the playhead further down the timeline, and then make adjustments to your shapes. You will notice another keyframe is automatically added (notice at frame one, and then again at frame 20, there is a blue dash representing the keyframe).

Screen Shot 2015-06-16 at 6.30.48 PM

Using your selection tools, you can move each control point individually, or you can highlight some or all of the control points on the shape and move those as needed. Additionally, you can go to your PROPERTIES window on the right and open the TRANSFORM tab to bring up the transform controls on your shapes. This will allow you to create separate transform keyframes on the timeline that handle transform, scale, and rotation.

Screen Shot 2015-06-16 at 7.22.04 PM

Screen Shot 2015-06-16 at 7.22.08 PM

 

 

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