Description: Spending money, coins at a shop to purchase items, weapons or armour. The movement of metal coins for a metallic clink or clank. Compatible with the Universal Category System (UCS).

Description: Spending money, coins at a shop to purchase items, weapons or armour. The movement of metal coins for a metallic clink or clank. Compatible with the Universal Category System (UCS).

Description: Spending money, coins at a shop to purchase items, weapons or armour. The movement of metal coins for a metallic clink or clank. Compatible with the Universal Category System (UCS).

Description: Spending money, coins at a shop to purchase items, weapons or armour. The movement of metal coins for a metallic clink or clank. Compatible with the Universal Category System (UCS).

Description: Spending money, coins at a shop to purchase items, weapons or armour. The movement of metal coins for a metallic clink or clank. Compatible with the Universal Category System (UCS).

Description: Spending money, coins at a shop to purchase items, weapons or armour. The movement of metal coins for a metallic clink or clank. Compatible with the Universal Category System (UCS).

Description: Spending money, coins at a shop to purchase items, weapons or armour. The movement of metal coins for a metallic clink or clank. Compatible with the Universal Category System (UCS).

Description: Spending money, coins at a shop to purchase items, weapons or armour. The movement of metal coins for a metallic clink or clank. Compatible with the Universal Category System (UCS).

Description: Spending money, coins at a shop to purchase items, weapons or armour. The movement of metal coins for a metallic clink or clank. Compatible with the Universal Category System (UCS).

Description: Spending money, coins at a shop to purchase items, weapons or armour. The movement of metal coins for a metallic clink or clank. Compatible with the Universal Category System (UCS).

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Sound Effects by Category